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- HOW TO USE CREAMAPI INI HOW TO
- HOW TO USE CREAMAPI INI FULL
- HOW TO USE CREAMAPI INI PC
- HOW TO USE CREAMAPI INI WINDOWS
\\servername\share\username\Windows or H:\Windows,
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In this example the private windows folder would be This is configured on the Profile tab of their user object properties. \\servername\share\username as their home drive.
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There will likely be a windows folder there even in the cases where it is not being used by the ts app compat layer.įor example, say the user account is configured to connect H: to Depending on the profile settings the private windows folder (where the ini files are) may be located somewhere else besides the local user profile folder. The localized name will be used for search suggestions for customers in that language.The solution provided on stackoverflow will not work in all cases. If you set localized names in the Steamworks Settings section, this will override any name set in the Store Page section for that language, so that the localized name shown on the Store page will always match the localized name the customer sees in the library. Setting a localized name for a language will cause that name to display to customers who run Steam in that language. Localized Application NamesIn the General Application Settings of the Steamworks Settings section for your app, you can enter localized names for your product.
HOW TO USE CREAMAPI INI HOW TO
See Uploading to Steam for more details on how to build language specific Steam depots. This way Steam will only deliver the content specific to the language the user is running. On the other hand, if your product has a large amount of language specific data, then it's recommended that you store that data in separate language specific depots. You can do that on your Manage Depots page. You must set the base languages that your game supports. This will return one of the API language codes listed in supported languages. The game can instead use a single depot, and ask Steam for the language that the user has selected by using the ISteamApps::GetCurrentGameLanguage API. If a game supports multiple languages, but the language specific content is small, it isn't necessary to break the content into distinct depots.
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There are options for Subtitles, Interface, or Full Audio for each language.Įxample of in-game language options on Steam In-gameYou can also tell customers what language your product supports in-game. You can enter in copy for multiple languages by clicking the language drop down in the top right of any text editor inside the Steamworks partner portal. Store PageSteam allows you to localize your store page content, including written description, images, and trailers. You can use either independently of each other, but supporting both is ideal.
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Types of localizationSteam supports two separate types of localization - store page and in-game. Over 60% of Steam users use it in a language other than English, so tailoring your experience for those users is important. Supporting as many languages, currencies and payment methods as possible enables Steam to provide the best experience possible to customers around the world. Steam is a global platform with official support for 26 languages across many platform features. OverviewThis guide explains how languages are supported across Steam. Setup instructions for the VR arcade model
HOW TO USE CREAMAPI INI PC
Setup instructions for the PC Café model (incl.
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PC Café Requirements and Sign Up Instructions Steamworks Virtual Conference: Steam Deck Steamworks API Example Application (SpaceWar)ĭistributing Open Source Applications on Steamĭeveloping for Steam Deck without a Dev-Kit Steam Input Gamepad Emulation - Best PracticesĮvents and Announcements Visibility Stats Reporting User Permission: Receive Steamworks CommunicationĬreating Bundles Across Multiple Developers/Publishers - Betaīroadcasting a Game Demo to the Steam Storeīroadcast Moderation and Adding Moderators